

These creatures are plucked from Japanese folklore, and you can see that the art team have had a lot of fun rendering eccentric critters such as the mischievous kappa water sprite, the long-tongued aka-name (which translates as “scum licker”), and the nure-onna, an oversized serpent with a woman’s face and a broken heart.

But what really opens up the combat options is the use of yokai. Meanwhile, once each weapon reaches a high enough level it unlocks an Ultima attack, which allows you to land super-devastating instant combos each time the Ultima gauge is full. In this way, World of Demons rewards players who observe enemy patterns, while leaving button-mashing as a perfectly viable option if that’s your bag. An additional button allows you to dodge or block, depending on the character, and, in similar fashion to Platinum classics like Bayonetta, dodging at just the right moment when an attack is incoming allows you to automatically parry, inflicting a much heavier attack that can stunlock tougher enemies. As you progress, your collection of combo attacks grows you can also unlock heavy blow attacks, unleashed with a long button press, and these can be mixed into combos. The developers have achieved a surprising amount of variation in what seems like it should be a limited attack scheme.
#WORLD OF DEMONS ENDING TV#
Basic attacks and combos are mapped to a single button on screen or on a controller, depending on whether you choose to play on iOS (which supports both touch and controller input), Apple TV or Mac OS. And while it is fairly easy to pick up and play – and quickly makes you feel like a badass – World of Demons can be punishing on its advanced difficulty. Onimaru and other playable characters deploy an ever-expanding collection of extravagant combos, while your performance in each skirmish is graded on the usual Platinum scale, encouraging you to improve your skills and chase those S-rank scores. Note that it is very important to not enter the Tower of Kagustuchi before clearing all of the Kalpas as doing so locks you out of further progression in the labyrinth.Play In gameplay terms, this is a PlatinumGames experience through and through. Defeating them allows you to obtain the artifacts and progress through each of the Kalpas in the labyrinth. This ending is unique among the others as it requires you to collect several artifacts called Candelabra which are held by powerful demons. The True Demon Ending is unlocked by clearing all of the Kalpas in the Labyrinth of Amala before entering the game’s final dungeon (Tower of Kagutsuchi). Say that you do not want to answer if asked whether only a select few should survive. Say that you need to think about it when asked to get Yahirono Himorogi. Say that you do not know when asked about the human captured by the Mantra Army.Īgree to create your own world. Leave the room when asked if you came to help. Say that you cannot decide if you want to serve in the Mantra Army or not. This causes existence to be based on individuality and isolation where people are able to live alone in their own idea of paradise. (End Conversation Flag)īeing indecisive and agreeing with Isamu unlocks the Musubi ending. (End Conversation Flag)Īgree that only a select few should survive.

LocationĪgree with eliminating the problems that come.Īccept the offer to serve in the Mantra Army.Īgree that you are the one to survive in this world. This results in the world being ruled through survival of the fittest where the weak are eliminated from society. (End Conversation Flag)Īgreeing and siding with Chiaki unlocks the Yosuga ending. Turn the down the request to get Yahirono Himorogi.ĭo not agree that only a select few should survive. Say that you are not with the Mantra Army.Īgree that the world needs to be quiet. Turn down the offer to serve in the Mantra Army. Locationĭo not agree with eliminating the problems that come. Reject all Reason and do not follow Yuko.Īgreeing and siding with Hikawa results in the Shijima ending, causing the world to be ruled by Hikawa’s vision of stillness and harmony rather than individuality. Note that selecting the Demon ending prevents you form facing the game’s final boss. This causes the Vortex World to stay as it is until the next Conception can occur. Rejecting all Reason but not following Yuko unlocks the Demon ending.
